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Ludum Dare 31 — Coming December 5th-8th 2014!

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    Post-Mortem

    Posted by
    August 27th, 2013 5:38 am

    I always wanted to create video games, I did some tests, but aside from one game, 2 years ago, (http://www.kongregate.com/games/tet2brick/lost-colony/ if you want to test it) none was finished or published.

    LD was a good opportunity to have a deadline … and it worked!

    I’m pretty happy with the end result, it could be improved, but for a developed 48 I think it’s pretty cool.

    What I’m happy about

    – The design in general and in particular that of the character … I’ve never done pixel art before a few weeks ago, so it’s not too bad.

    – The gameplay is functional, I think the difficulty is well balanced and evolutive.

    – The game is fun (I enjoyed playing it myself… :p )

    – The music is ok and was done in less than two minutes, that was a last minute addition.

    What I intend to improve in the next version

    – A prettier start screen

    – More levels

    – More ambient sound

    – More scenery

    – More graphic details (tree, plants, rocks, tombstones, etc..)

    – More different traps?

    – Enemies?

    – More levels

    – Mooooore levels

    – A better title.

    Well, that was a really interesting experience that helped me realize that I could develop full games more often.

    Feel free to test and give me feedback!

    http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=25030

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