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Ludum Dare 32
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Posted by
August 27th, 2013 5:38 am

I always wanted to create video games, I did some tests, but aside from one game, 2 years ago, ( if you want to test it) none was finished or published.

LD was a good opportunity to have a deadline … and it worked!

I’m pretty happy with the end result, it could be improved, but for a developed 48 I think it’s pretty cool.

What I’m happy about

– The design in general and in particular that of the character … I’ve never done pixel art before a few weeks ago, so it’s not too bad.

– The gameplay is functional, I think the difficulty is well balanced and evolutive.

– The game is fun (I enjoyed playing it myself… :p )

– The music is ok and was done in less than two minutes, that was a last minute addition.

What I intend to improve in the next version

– A prettier start screen

– More levels

– More ambient sound

– More scenery

– More graphic details (tree, plants, rocks, tombstones, etc..)

– More different traps?

– Enemies?

– More levels

– Mooooore levels

– A better title.

Well, that was a really interesting experience that helped me realize that I could develop full games more often.

Feel free to test and give me feedback!

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