Throwing in the towel

Posted by
August 25th, 2013 2:20 am

Alright, that’s enough.

I latched onto a vague idea too soon and it ended up not being that fun once I had enough of a playable prototype (and it took way too long to get to said prototype).

If I pushed until the deadline I could probably deliver something, but I’m not confident it would be much fun. I hate giving up, especially when I’d been looking forward to this for so long, but I’m sick and I need the sleep, so it’s probably for the best.

Good luck to everyone else!

One Response to “Throwing in the towel”

  1. dertom says:

    Ah,… Do not care so much on the fun part. Of course it would be great, but not thaaat essential to me in ld. Most of the games including mine do lack here. If you say you can finish, go for it. Or do you want this poor little code, full of hope to get finished, left dying? Finishing it will get you very much…. Gogogo

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