Systems Up And Running/Ninja-ing…

Posted by
August 25th, 2013 12:39 pm

Well, this feels a little late to be getting the back-end done, but hey, there’s still more time in the compo. At the moment, I have just finished adding the final touch to the engine, making there be enemies to kill – and of course, adding the means to kill them. The same system should work to create levers and such as well, which should make interesting gameplay. Maybe.

So, all I have left to do before I have a game is make the levels. (Of course, that’s not exactly “easy” given that my levels will probably involve a lot of motion) Of course, I’d like to have a pretty looking game, but… uh… ninjas don’t care about that sort of thing.


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