End of a Second, Equally Amazing Day

Posted by (twitter: @Matthijz)
August 25th, 2013 7:47 pm

None of us had this in mind when starting our first Ludum Dare: we managed to overachieve and keep overachieving over the course of 2 days. It’s 4:30 here in The Netherlands, so time to update and then go take a quick nap. We learned so much today!

We approached the game with a style we had been willing to do for about 2 years, but we never got to actually make it. We attempted some small experiments and within hours we had a style that we ourselves fell in love with… I hope you guys and gals like it as well!

This is our progress for today! Tomorrow we add two more animals (a chicken and a boar) and then the system is done, which leaves us with about 12 hours to playtest and finetune the gameplay.

The top image is an animated gif showing you really quickly what the game is about and how it moves. The player plays the world’s fastest hunter and he promises to take 10 seconds or less for every animal he hunts. In the bottom left corner is his hitlist: strike the next animal to proceed to another one and try to end up with the highest possible time score.

The game is almost done, as it is supposed to. It’s fun, it’s challenging… we’re very proud!




Last but not least, due to popular demand, we will release wallpapers of the QuickHunt animals when the jam is over.



Good night, folks!

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