Done and done :)

Posted by (twitter: @farfromsleep)
August 25th, 2013 4:50 pm

Just submitted the final version of my game. For those who haven’t checked the earlier alpha, it’s a fast-action duelling game called The Duellists. Two feuding Generals send their ten trusty “Seconds” to do their dirty work for them, and it’s up to you to win the day.

If you’d like the check it out, there’s Windows ZIP and live HTML5 versions available in its official entry page, or check the web version out right here.


I managed to get most of the planned features included. You have five distinct heroes to face the cookie-cutter villains, and a mix of guys and girls. The enemy AI can now be rushed into shooting early, can (very occasionally) misfire and can even be shot in the back before they finish their paces if you’re feeling sneaky (this is of course an instant disqualification, like you’d do such a thing).

One difference between the two versions: the windows version has a persistent graveyard in the background that gradually fills as more and more matches are won and lost, but for some silly reason it’s not working in the HTML5 version at all. It’s a little irritating, as I really liked that (it’s a nod to Sensible Software’s Cannon Fodder). Everything else seems to be present and correct, though.

Anyway, hope you enjoy the game, and to everyone else out there still crunching through the last couple hours of the comp or the second day of the Jam, keep up the great work. Thanks all : )

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