Direct Interval- Finished

August 25th, 2013 6:15 pm

It is over. I¬†finished the #LD48 edition of Direct Interval the second it became 6:00. Just in time. If I hadn’t implemented the dynamic level editing, I wouldn’t have been able to finish. Thankfully I sought to do that early in the development schedule.

 

Nevertheless, I have finished, and you can play it at:

 

http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=24757

I will be posting a MacOSX, Web, and Linux version as well as a post-mortem VERY soon.

Here is a picture!

I am terrible at art.

 

You can follow my Ludum Dare blogs at www.kerinova.blogspot.com


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