Direct Interval- Finished

August 25th, 2013 6:15 pm

It is over. I¬†finished the #LD48 edition of Direct Interval the second it became 6:00. Just in time. If I hadn’t implemented the dynamic level editing, I wouldn’t have been able to finish. Thankfully I sought to do that early in the development schedule.


Nevertheless, I have finished, and you can play it at:

I will be posting a MacOSX, Web, and Linux version as well as a post-mortem VERY soon.

Here is a picture!

I am terrible at art.


You can follow my Ludum Dare blogs at

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]