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Ludum Dare 31 — Coming December 5th-8th 2014!

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    Posted by
    August 25th, 2013 12:12 pm

    As usual… after a perfect Saturday, Sunday destroyed whole project :( I lost 4 hours because of music (my first experience with trackers, failure…), in the end I decided I’ll end up without one. It’s already 9 PM and I have to make hero’s animations and level changing system :(

    screen4

    I won’t have time to fix this menu :P

    But, at least, my game earned a name: SF-1 :D (from Special Force – 1, and no, not from the gene)

    2 Responses to “”

    1. Laguna says:

      Keep it up! :)
      Music was hard for me too, since it was my first time doing Game Music (thogh i do some audio-engineering from time to time).

      • frogmaster says:

        Yep, I was using Guitar Pro before but since all I have at the moment is tuxguitar (wine doesn’t like GP), I thought I can use Milkytracker instead. It was a bad idea and it looks I need to sit till the very end…
        I still need 4 more sprites and some scripts ingame…

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