Playable, in the making, build:

Game about getting to the next screen.
I’m happy with the graphics, as it looks like something, which isn’t something, I can say about my other Ludum Dare games…


  • Something after black screen
  • More “screens”
  • A end of some sort.
  • At least one more enemy.
  • Sound and Music
  • Polish


  • Character movement polish
  • Stats/”Achievements”

Being made with:
Engine: Unity with Visual Studio
Graphics: Paint.NET, Pickle
Map: Tiled with Unitmx

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