Idea, get lost, start over — iteration Process

Posted by
August 24th, 2013 7:24 am

Greetings Traveller,

We started early this morning with some rough sketches on the blackboard.


“Survive Enemies and dangerous cliffs, ┬ápick up PoweUps and survive as long as possible with only 10 seconds starting time!”

Everything was fine until we tried to actually start making the game with some “new tools”. Always remember: Know your Tools! Now we are working with SFML 2.1 and Visual studio 10. Sound will be done in Cubase and Grapics in aseprite.


Greeting this far!


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