Finally, got the base mechanic working!

Posted by (twitter: @pbdiode)
August 24th, 2013 7:54 pm

Spent about 4 hours going down a road that didn’t pan out right after the theme was announced, then went to bed for about 7 hours.

Woke up with an idea floating around, and decided to switch tactics entirely. Bad for time management, good for motivation!

Anyways, finally got the basic mechanics in place — from here on out it’s successive refinements!

Screen Shot 2013-08-24 at 9.49.09 PM

The basic premise of the game is that you are trying to protect the green dot from the cyan one. To accomplish this, you have a variety of traps, which cost credits/money/etc to put in place.


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