Ludum Dare 32
Theme:
An Unconventional Weapon

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Actually making an FPS

Posted by (twitter: @RatKingsLair)
August 24th, 2013 6:44 pm

Yes, we make an FPS, although 7DFPS is over. The theme didn’t gave us good ideas (good in the sense of feasible), so we’re doing something new for us (we never did an FPS with shooting before, as far as I remember). We will add the theme afterwards – like “your weapon changes every 10 seconds” or so.

Some basic gameplay and graphics were done today, so we can go to sleep now.

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2 Responses to “Actually making an FPS”

  1. Zephyr89 says:

    How are you handling AI, I’m using the free nav-mesh system.

  2. ratking says:

    I write my own, this it will be (very) basic.

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