I’m in and plan to write a text adventure.
My main aim will be to write an amusing, quirky story. I haven’t succesfully written a game with much of a story before, so this will be interesting.
My tools:
- Mousepad (editor)
- Go (compiler)
- Mercurial (version control)
- MtPaint, GIMP (bitmap editors)
- Sun Vox (synthesizer)
I have two libraries I’ve written, feel free to use them:
- Interactive Fiction Library (engine for text adventures)
- Allegro 5 wrapper (backup incase I go for a conventional sort of game)
IFL is missing quite a few things, but is already 987 lines of code. The design should allow me to easily add support for multiplayer and a web interface. I’m developing on Linux so I’ll have to check whether it works on Windows. I know I need to fix support for CR/LF newlines.
Good luck people!
Tags: golang, if, interactive fiction, text adventure
Tempted to do the same. I’m at GoLang Conf in London today.
Useful libs
https://github.com/nsf/termbox-go
https://github.com/ttacon/chalk
might still do graphics game but tempted….