Going to bed. Around 3 hours of coding and 2 hours of doodling some graphics. I have a solid idea in mind and it has potential for a high replay value.

What’s done so far:

* Camera with easing and stuff (Almost, adding rumbling tomorrow then it’s done)
* Downward collision detection
* A nice idea for the game
* A basic tile engine
* Some very nice looking tile

Game looks like this at the moment

You might want to open the image in a new tab to see the full glory of my rock/dirt tiles which I am really proud of.

Tomorrow: The game core mechanics
On sunday: Finishing up and prettying the graphics, ADDING JUICE TO THE GAME

Easing library for those using Monogame/XNA and C#

I would like to remind you all there there is my easing library available for everyone which you can get at this link
https://github.com/oxysoft/Easy-Ease

It is based on the formulas by Robert Penner on this page
http://www.gizma.com/easing/

Good night/day !


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