Progress is better than regress.

Posted by (twitter: @crocojim18)
August 23rd, 2013 8:08 pm

I have a basic idea of what I’m going to be doing for my game, but it needs some refining.

I also made the rookie mistake of thinking of a plot before I thought of the gameplay. But it was what I came up with concerning the theme. I really like the theme, and I do find it very challenging.

So far, my inspirations are Inception and the Chronicles of Narnia, as far as how time is represented. Right now, the working title for my game is “6:1”, and it concerns a worried sister, whose brother has gone missing in a mysterious dimension. Travel between the two dimensions is easy, but you need to find your brother quickly. For every second you spend in your home dimension, 6 seconds pass in your brother’s dimension. This comes to 10 seconds per minute.

[SPOILER ALERT: Your brother’s odd dimension is actually Earth.]

I already have some early graphics, as well as the song for your home dimension, called Tempor.

 

GRAPHICS:

early graphics

 

 

MUSIC:

 

The song can be found here.


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