My HTML5 game skeleton

Posted by (twitter: @dekart1234)
August 23rd, 2013 5:39 am

I’m going to use Pixi.js for the upcoming competition so I decided to make a simple application skeleton which I’m going to use for my contest entry. There’s nothing special in it, just a set of open-source libraries and a few additional classes from my previous projects. The code is licensed under MIT license so you’re free to use it for your game entry or future projects.

Included libraries:

  • Pixi.js
  • Spine.js
  • SoundManager2
  • Underscore
  • TweenJS
  • PreloadJS
  • Compass


  • Facebook sharing
  • Twitter sharing
  • Google Analytics


  • Simple preloader
  • Simple sound manager
  • Animator class for pixi.js
  • Base controller for Spine
  • Sample sprite atlas
  • CSS & JavaScript compression with YUI

I also made it possible to easily deploy it to Heroku. Here’s how it looks like:

You can download the source code at my GitHub page. I wrote a short instruction on how to setup it, but if you’ll decide to use it – please let me know so I can help. It’s a Ruby on Rails application so it may require some skills to setup, but nothing very special. If you’ll have any questions – feel free to ask.

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]