Posted by
August 23rd, 2013 9:58 pm

So, I’m in. Theme is: 10 seconds.

Brainstormed a bit, couldn’t really find a way for that to not be a limitation but I thought it fit well with a game/mod idea I had a while ago. The idea was inspired mostly by Joe Abercrombie’s The Heroes. There’s a scene were a general is commanding a battle, but he has to command by sending messages and sortof hoping he’s reading the battle correctly because it’ll take 30-60 minutes for any given missive to reach the relevant captain. I thought it might be neat to have an RTS game that simulated that environment. So, I’m going to make a very small RTS where any issued command is enacted 10 seconds after it’s issued.

Going to code it up in C++, using SFML. I’ll use GIMP for my art needs, though I’m not much of an artist. Sound is a bridge that I’ll cross when I get there.

‘ere we go

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