Posted by (twitter: @farfromsleep)
August 23rd, 2013 8:09 pm

I know from past experience with this sort of thing that running headlong into coding after the first spark of an idea tends to end badly (for me, anyway), so I’ve been having a coffee and a smoke and brainstorming a few ideas to see what sticks. I figured I might as well write some down here to save myself finding out I’ve been doing the same thing as someone else. That and I’m not gonna have much time to write later.


Ten Seconds (working title, obv.)

A pistol duelling game that tells the story of ten “seconds” who have to defend the honour of the unluckiest five pairs of duellists in history, where the principals in each duel have shot each other dead and a deciding round is fought between their seconds because of Reasons. You play five of these duellists against opposing seconds of varying skill, with a suitably fiddly aiming process to liven things up a bit.

Well, better get to it then.

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]