Adding Sound To A Game?

Posted by (twitter: @powderblock)
August 20th, 2013 12:59 pm

Hey, I am getting all of my tools in order and working on a few different little projects to get setup for LD and I have ran into a problem, I have never good with sound. Like at all.

I don’t even know how to get sound playing and I am scared if I ever did, it would be unstable enough to make the game unplayable for some people. This brings me to a another topic, what is the best language (in your opinion, to you) for making sound?

I had minor success in Unity with sound, but in ‘dem hardcore languages I have never been able to get it working. (I tried Python, C++ w/ SDL, etc.)

Any help on the matter is appreciated.

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2 Responses to “Adding Sound To A Game?”

  1. JakeHorsfield says:

    If you’re comfortable using C++, you could go with SFML. This should help if you do go with SFML

    Good luck!

  2. EmptyFlash says:

    I’m a pretty big fan of OpenAL for C++.

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