In it, innit

Posted by
August 20th, 2013 3:04 am

It’s quite possible that, come Saturday, I shall find myself in.

If I do, I’ll probably be using the following tech:

Unity engine
Visual Studio
Paint.net
sfxr

This would be my 5th LD. In the first I did a simple 2D game with monsters chasing the player around a maze. For the next two I took part in, I went multiplayer and HTML5 (but still 2D) – which was interesting. Last time I did a 3D game in Unity.

LD27 is unlikely to be multiplayer, and it’s too early to tell yet whether it will be 2D or 3D… It will have a number of Ds between 2 and 3 inclusive.

As always during LD, I will be enjoying lots of sleep, and large breakfasts. This time, however, I will also attempt to release early to get some early feedback.

Have fun everyone :)


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