I’m in too

Posted by
August 19th, 2013 2:35 am

Second participation (my first one was LD24) for me.

I’ll be using my game engine, Drystal.
I made it for ludumdares, to quickly develop games and push them in a webpage so it’s easier for people to test it.

Langage: Lua, maybe a C++ extension if I need
Graphics: mtpaint (or nothing if it’s a game without texture)
Sound: bfxr (or any of its clone)
Editor: Vim

For this one, I will try to stream my desktop as much as possible.

I’ve developped Drystal because last time I used pygame and lots of people weren’t able to run it.
Drystal can be compiled to Javascript thanks to emscripten. It uses WebGL to run at decent framerate. Testers only need a recent browser to try the games.

3 Responses to “I’m in too”

  1. hdon says:

    Drystal seems cool. The doc page here should have more: http://trac.kidanger.net/drystal/wiki/Documentation You could give LOVE2D good competition!

  2. adventureloop says:

    I’d second the use of love2D, but you seem like a man with a plan. Good luck.

  3. kidanger says:

    Yes, there is a huge lack of documentation for now. Compilation is a bit tricky too, due to emscripten (only tested on Linux for now).

    You can see an game example here : http://kidanger.net/pong/ (it’s not made with the latest version of drystal, but that the spirit).

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