The #7DRTS (Seven Day Real Time Strategy) Game Jam at +Ludum Dare has begun! (http://www.ludumdare.com/compo/2013/07/05/minild-44-announcement/)
I’m taking part and hope to post one screenshot per day for the next seven days – from concept to mockup to beta to release. I hope to make a simple puzzle/boardgame style RTS that features lots of castle and road building.
My initial idea: think reversi (othello, gomoku) plus civ/simcity/carcassionne.
Played on a top-view fantasy overworld map. The strategic focus is on the road network (or train tracks). Any time you capture a city and own both the first and last city in a network, you claim the entire trade route. Just like in reversi, you can suddenly flip the team of a long row or column of cities if you capture the “ends” of the chain.
Wish me luck!