7dRTS: Power Grab

Posted by
July 22nd, 2013 5:10 pm

Hi everyone.  I thought I’d throw my hat into the ring for the 7dRTS challenge.  I enjoy RTS games although I’m typically not good at them, but that might just come from playing against my younger brother back in high school who was very good.

The inspiration


One of my favorite games for the SNES is Metal Marines, which is an interesting take on the RTS genre.  If you’ve never played it you build up a base on an island and fire missiles and large robots (the Metal Marines from which the game gets its name) at your opponents islands trying to destroy their base.  The game alternates between building and attacking modes.  The building mode is real time where both players simultaneously place units and upgrade existing ones.  The attack mode is initiated by one player who then fires up to 4 missiles and 3 metal marines at his opponent whose automated defenses try to resist.

There are a couple of things about the game that I don’t like.  Each level can take a long time to complete.  Although it is very satisfying to watch a missile fly across the ocean to strike your opponent after a short while it becomes really monotonous (and you will fire a lot of missiles).

Design Goals

  • RTS should focus on macro management instead of micromanagement
  • All attacking and defending will be done in real time
  • Individual units will be built and managed automatically leaving the player to focus on choosing where to attack and defend.
  • Games will be play and be resolved quickly

I’m not sure that I’m going to achieve all this, but anyway, I give you…


In the future, solar power rules.  Corporations battle over floating islands that cover the Earth for solar powered supremacy!  The backstory makes no sense, but who cares!

Players will start with an island with a single power station.  This station produces a fixed amount of energy every turn.  Each station can build and pass energy to many different nodes.  In turn, these nodes build and power units that either attack or defend.  Maximizing your energy usage will be key and attacking is always more efficient than defending, so defenses must be used sparingly.  Find and destroy your opponents power stations to win!

2 Responses to “7dRTS: Power Grab”

  1. Tifu says:

    Oh I loved that game 😀

  2. I played that on Windows 95. Fun times. The missiles fly between two windows.

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