Well, last time I tried to make an RTS…

Posted by
July 8th, 2013 9:40 pm

Well, 2 LD’s ago (You are the villain) I decided to make a RTS. I was going “FML” within hours of starting, but some nice people on irc convinced me to stay in the LD (Thanks guys!). I ended up creating a piece of crap and swearing that I wouldn’t make a new type of game (FPS, RTS, etc.) in a LD again. But I’m just about ready to break that again. Here’s the idea:

A platformer RTS.

It would have block-by-block movement, and each unit would have a cooldown time before you could move it again. I think that so long as the battlefield is small, micromanaging your units could actually be fun.

Or is that just a stupid idea?

2 Responses to “Well, last time I tried to make an RTS…”

  1. kodmaster says:

    Sounds like fun! And with a little grid-based minimap I think that the battlefield don’t have to be that small.
    Another idea is to have a small icon of the unit on the GUI with the cooldown time and double clicking it will go directly to that unit on the map.

    Cheers and good ol’luck o/

  2. Nsmurf says:

    I’m glad you like it!

    The GUI and minimap sound like a great idea, if I end up making this, I’ll be sure to try to add them :)

    Good luck to you as well!

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