Mini Postmortem of “You are, A Shadow”

Posted by
April 30th, 2013 8:53 am

Thought I should write a small post that will help people understand the theme/logic of my #LD48 entry

The game by itself is intentionally not self-explanatory.
I see couple of people getting back to me trying to reason about some design “suggestions” :) … some were really good, and then some made me feel that people are thinking in a quite different direction / not thinking at all.

So here’s what I’ll do mysteriously help all confused gamers :)

Explaining some design with FAQs.

Q1. The game doesn’t have much controls and is confusing.

Did I forget to mention tough choices? No I didn't.

Did I forget to mention tough choices?
No I didn’t.

A1. Meant to be so. The theme was “minimalism”
When I thought of the game design, I thought of vagueness and scope for making people think when they play the game. Everything converges when scores are shown.
Yes, I could have made a big 5 stage coin collecting platformer, but that’ll be out of theme and nothing new to experiment.


Q2. I did not select the Red Girl but I still got % on perverted scores

It's not wrong to be attracted to sexy dressed girls, now is it?

It’s not wrong to be attracted to sexy dressed girls, now is it?

A2. Those are just one of the places where I want people to think. On a second thought, you should be thinking all throughout the game.
I was kinda serious when I wrote this in game description.
“You are supposed to make “choices”, which sometimes are difficult than a “RedPill vs BluePill” question in real life! ”

So here’s my question to you, WHY do you think choosing the red dress girl would mark you as a pervert, but the purple dressed girl will not?
What is wrong you are attracted to skinner/sexily dressed girls? Is it really wrong?  It’s a choice and a personal preference IMHO.
The girl in red dress could be a very kind and good human, while the girl in purple dress could be shady. Who knows?

These are not meaningless messages friend.

These are not meaningless messages friend.

The other problem here is people are trying to “assume” some stuff about the algorithm behind it but are fixing their thoughts to a linear assumption.
The algo is complex.. it considers stuff from real world.  What could be an act of kindness in a particular level, will be a goofy choice in another.

So “Think”.


Q3. The sounds are too loud
A3.  Yeah I’m terribly sorry about that. My bad.
Laptop speakers aren’t that great.. although I  tested my sounds at 100% volume while mixing.. I still hear less :)
Point noted and will remember that for my next game. Thank you :)


Q4. Any tips on how to play the game?  In other words how do I fake it to make scores look clean.

What game?

What game?

A4. I am not going to tip anyone on how to fake it :) , but yes I can help to reach a point where you can make ‘clearer’ decision on whether to fake it or stick real.
Here’s my mysterious way of helping you guys.. remember 3 things while playing the game
1. Watch the level “name”
2. Level ‘name’ is a ‘situation’/’time’.
Evaluate the both choices along with the level name.  It’s not just about choice1 vs choice 2 .. its choice 1 vs choice2 vs levelname.
3. Think a lot.. get real life decisions as examples to help yourself . :)

I’d be happy to answer any other queries you might have.
Please leave your valued suggestions in comments :)

For now, I’m gonna go and play games of other participants and earn some more knowledge.
Signing out.

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