Rude Bear Rises – Post Mortem

Posted by (twitter: @AlexRoseGames)
April 29th, 2013 8:02 pm

So, here we go, my second LD.

I have to say.. I wish I could’ve got more done. I wanted extra forms on the boss battles, and cutscenes, and a menu, but.. you can’t get everything in. I worked 62 hours though.

I think I spent too more time discussing things with  my housemate, and too much time on giant bugs, but overall.. it went well.

Eventually I went for 6 intertwined worlds.

How the worlds slot into each other, with colliders.

How the worlds slot into each other, with colliders.

To enter each world, you go to it and hit E, and you’ll get to that zone:

The world rotating around you.

The world rotating around you.

Each place has a mega man esque entry place (and The Wizard logo) and then a boss fight.

Smashy - Hits the ground and brings stuff down.

Smashy – Hits the ground and brings stuff down.

And each boss gives a special unlock that aids you:

Skate glides up the walls and dashes at you.

Skate glides up the walls and dashes at you.

 

Radfish paralyses you and then his babies feast on you.

Radfish paralyses you and then his babies feast on you.

Cunning is just all around difficult.

Cunning is just all around difficult.

 

You can take the bosses in any order you want.

You can take the bosses in any order you want.

The wizard is pretty cool. He has 11 different attack types (including a potato!), summoning swarniles, orbs that chase you, orbs that split into flames and a circle of flames that segments you etc. etc.

Threw together 6 songs for it (and a whole bunch of sound effects), but I would’ve liked to have done more:

It just took so long to translate the vector art into the game, especially since Unity3D doesn’t have 2D physics for planes, I had to write my own physics engine for it. Either way, it was awesome.

But yeah, I wanted to do his second, third and fourth forms, but it would’ve taken me another day. There’s still some glitches etc. too.

But, anyway – here’s its page:

http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=19499

(Vastly inferior prequel largely having nothing at all to do with this game here: http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=19499).

So, in all, thanks a lot to my housemate for all the lovely pixel art, and.. I hope everyone out there enjoys it.

 @Vorpal_Games


2 Responses to “Rude Bear Rises – Post Mortem”

  1. Theoddoneout says:

    Love the music!
    What did you use, FL Studio?

    Also, how did you embed the soundcloud?
    Well done for finishing!

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