Ş – Second Day: Art, Music and Prototype

Posted by (twitter: @Rodrigo_Motta)
April 28th, 2013 12:47 pm

In the second day we work to finalize the game assets. The game scenarios, representing different eras were made by Bana Gilda was really nice to meet her and rely on her talent. Now we are working on the details that will make the game levels, plus some animations to make the scenarios more vivid.

Captura de Tela 2013-04-28 às 16.32.07

Minimalist Scenarios by Bana Gilda

William Poletto worked on the game music, which are actually “8 bit” versions of 4 famous songs. Our programmer, Cesar, slept through the night and is now trying to finish the game mechanics related to the character’s death. Until then, this is our team at this Ludum Dare:


Rodrigo Motta (Direction, Design, Art), Cesar (Programmer), Bana Gilda (Art), William Poletto (Music), Trigueiro Jr (Animation).


One Response to “Ş – Second Day: Art, Music and Prototype”

  1. Galera gente boa de mais!

    Group of more good people.

    Sucesso gente!

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