I’m out

Posted by (twitter: @blurryroots)
April 28th, 2013 6:42 pm

Unfortunatly i have only been able to work on my game on saturday, which leads to unfinished buisness. But besides the point that i could finish my game (yet again :P), i’m content with what i archived. I was able to almost completly port my yanecos java code base over to c#. I even wrote some unit tests using nunit, which were really helpful finding little bugs and flaws in design. I havent yet been able to integrate yanecos with unity3d, which i’m really looking forward to. So to sum it all up, i had fun and learned quite a bit, but could finish my game. Congrats to all of you who could, and see you next time.


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