Ş – First Day: Sketches

Posted by (twitter: @Rodrigo_Motta)
April 27th, 2013 1:19 pm

Our third Ludum Dare. Yeah. Again, the theme is pretty cool, but we are not a complete team and it can be a problem. For now I’m doing art and design, and Cesar will program. The others are still missing. At the time of theme release I was at a bar and then slept. I woke up freaked out at 3 AM and started to sketch an idea. Did it still in bed using a stylus pen in Galaxy Note. It was cool to do this test. So, our first day was the improvement of the idea and the definitions of the prototype to be implemented tonight, while I work on art.


Well, our game called “Ş” will be a small RPG with some relation to time travel, with minimalist graphics and commands to tell a “great” story. Our goal is to tell a stylized story, but that it can be understood or interpreted correctly.


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