Posted by
April 27th, 2013 1:39 am

I have a rough prototype of my game, for now called RGB. In the game you are a ball that can roll around and jump. The idea is to make a very simple Metroidvania game, very linear, very simple clean graphics, focusing on the rolling ball mechanics and exploring the visual style. I decided to explore a visual technique where I’m only showing the final light texture.┬áHere’s my screenshot showing my first night’s progress.



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