Progress Update 1

Posted by
April 27th, 2013 12:12 am

DalbinBlue LD26 Wip1

I’m pretty happy where I am at this point.  I have a good portion of the core game engine put together, and have  a small demo available to play with.  The graphics are all very crappy placeholder (which is different from my approach the last two times where I jumped into doing final artwork right at the beginning).  You can try a very, very early build Here if you like. You will need the XNA redistributables though to play.

For at least part of the minimalism theme I’m going for a minimal control scheme (As I have built poor controls in previous games).  The only controls in the game will be left and right (with an additional button to reset a level if stuck).

In any case, it’s late here. Time for bed.

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