Next update (I think this is #3)

Posted by
April 27th, 2013 11:03 am

I have several new features including pushable boxes, bridges that start off vertical then fall down when you touch them and the ability to fall in the case where the ground gets removed from underneath you.  Here’s a nice screenshot that doesn’t really prove anything other than that I’m still using dodgy debug graphics!

ld26_pic1

Also, I now have beer – specifically an Old Tom in a goblet.  :-)

WP_000280

Now I need to work out how to make some nice tricky puzzles, clearly more beer and a curry will aid this endeavour.

Edit: forgot to include a link to the playable “game”:

http://arkazon.atspace.co.uk/run_me.html


One Response to “Next update (I think this is #3)”

  1. ToastyAbraham says:

    This’ll probably won’t help, but I hope you’ve seen/played Jelly No Puzzle. It’s certainly nice and tricky! (RPS link – http://www.rockpapershotgun.com/2013/02/12/wot-i-think-jelly-no-puzzle/)

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