Minimalism and how I’m using it.

Posted by (twitter: @the_anti_hero)
April 27th, 2013 12:57 am

The theme is minimalism and I’m sure you all already know this.  It’s an interesting theme because a lot of people will take it at surface value, as I’ve noticed in the IRC chat earlier. It seems to conjure ideas of laziness in people, or simple games where you click a button to win.

One of the beauties of the Ludum Dare is we are allowed to interpret the themes anyway we choose. I had a basic understanding of minimalism as an art form, but I decided to do a quick Google search to see what it turned up. What stood out to me was the following line, “…the work is set out to expose the essence or identity of a subject through eliminating all non-essential forms, features or concepts.” I then realized that minimalism is a vessel in which we deliver what we wish to convey. This made me really reflect on the idea. I began to put my plan together for my game and any time I had a feature or something I wanted to add I reflected on it and decided if it was excess.

I now have my idea and story for my game which I am in the middle of putting together. I hope you all of you who were having trouble with this theme earlier aren’t having too much trouble now; if you are, keep at it and remember that minimalism is simply your vessel.

Good luck!


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