Job/traffic simulation

Posted by
April 27th, 2013 2:55 pm

I have managed to write code that distributes jobs and calculates the routes everyone goes. There’s no very clever path-finding with load balancing or so, but it seems to work ok. Here’s the traffic view:


Looks like there’s a bottleneck!

Hopefully I can add some actors which can go the routes calculated so it looks cool.

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