It’s alive!

Posted by (twitter: @gamingyourway)
April 27th, 2013 10:57 am

Well hardly, but there is some movement in there now.

http://gywgames.com/ld26/index1.html

( Barely worth clicking really ).

I don’t think it looks too bad chunking along at one tile per move, better than I’d hoped really, plus I’m still in two minds about making it turn based ( I’ve been working on a Minotaur type game for a client recently, you know that nasty game where you move one tile and the baddie moves two and you’ve got to get to the exit ? Well I’m toying with the idea of letting the player move say 3 tiles, then all the baddies move as one, one tile at a time ).

Lets see how these colour emitters I’ve got planned are going to work, that’s the next big task.

Squize.


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