Done some work, eaten some food.

Posted by
April 27th, 2013 7:58 am

Yay – level editor is working, it’s probably one of the worst level editors ever made but it beats hand-writing xml in vi!

ld26_leveleditor

 

Realised part way through doing this that I needed somewhere to upload the finished game to (since I’m using WebGL I need to host it properly not just stick a zip file on dropbox) so I’ve now sorted that out too!

Linky:

http://arkazon.atspace.co.uk/run_me.html

WASD/Arrow keys to move, space to activate levers (otherwise known as “big red boxes”). ¬†Activate all the levers on a level to progress. ¬†Each lever removes something from the level hence making it more minimalistic.

Now I need to add some more things to make it into a proper puzzle game (not exactly tricky at the moment!).

Oh yes, I also ate some bacon … but I forgot to take a photo of it.


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