Dev Update #2

Posted by (twitter: @mihnescu)
April 27th, 2013 1:28 am

A small update.

Ok, so although I wanted to avoid any full collision detection algorithms, I decided to create my own player<–>level collision system. This game won’t have any complicated collisions, but instead of making something “just for this” and later one to decide to change the movement in game, I rather make a more generic system.

One of my self challenges for this 1st Ludum Dare, is to try to make everything from scratch, at least gameplay wise. So no game-engines on this one.

-mihnea

Tags: ,


Leave a Reply

You must be logged in to post a comment.

[cache: storing page]