MinimaCity

Posted by
April 26th, 2013 10:08 pm

Decided to go with a Minimalist City simulator, as my current interest has been in urban growth.

Code is available on https://github.com/DarkLotus/lotus-ludumdare26 hourly updates or so hopefully.

 

3 hours in and time for a quick break and a blog post.

Im using Java, with the Eclipse IDE, and LibGDX as my framework, im also using the Artemis entity system, as playing with it in the last few weeks it allows very quick additions and modification of the game.

I’ve imported a little self code, just some helper functions related to Artemis and intergration with LibGDX, mostly just boiler plate and saved an hour or two.

Whipped up some art in Photoshop, just 5 colored tiles with Labels, Residential, COmmercial, Industrial, Power, Road.

Got them rendering, some camera movement, save/load, and some UI. Ease at getting this far so quick is definitely down to LibGDX and Artemis.

 

Little screenshot to show so far, currently no logic but that comes over the next few hours, the logic will follow the UI and the arts minimal style. Just enough…

3 hours in

3 hours in

 

 

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