Ludum Dare 35
The Theme is:

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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Change of Tools

Posted by (twitter: @henrythescot)
April 23rd, 2013 1:56 pm

Y’know, Flixel hasn’t updated in quite a while. It seems kinda dead.

I’m thinking of using Axel instead.

I’m going to be playing with Unity in the coming days, but I definitely don’t think that I can do something with it in the 72h of the jam.

So… yeah, I’m switching to Axel.

I also might use Gimp for my graphics since I can’t get anti-aliasing to work in Stage3D so my vector art looks really bad when it rotates. After all, when you export an SVG into a PNG, you end up with a raster image with smoothing baked into it, not a vector image in PNG format.

Anyway, good luck to all entrants!

Also, potato is not a good theme. Just wanted to point that out.

4 Responses to “Change of Tools”

  1. kibertoad says:

    No commits for 2 years does look like dead indeed. FlashPunk seems pretty dead as well. Axel isn’t exactly booming with activity either, though.

    Have you ever considered something like HaxePunk? Flash is on its way out, even if it isn’t clear when exactly it’ll be done with.

  2. Yes go Unity, it’s cool! :)

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