Getting ready for my 2nd LD.

Posted by (twitter: @DusteDdk)
April 21st, 2013 11:39 pm

I’ll use same strategy as last, no preperation, only my homegrown multiplatform game engine ( ) that’s in a bit of a broken state from the last LD, so much time will be spent hacking the engine.I like it ruf. I’ll be using GiMP, Blender, Audacity, Microphone, SFXR and Kate for content creation. I’ll try Eclipse instead of Code::Blocks as IDE this time around.

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