My first executable!

Posted by
March 15th, 2013 7:06 pm

Hi guys, as you may remember from Ludum Dare 23 (you probably don’t), I used Python for my entry with the module PyGame. This caused trouble with some people, which I could understand, as it involved people needing to install Python and then PyGame for the program to run. After some testing, I’ve figured out what was stopping my game from compiling into a .exe, and this was because of just one tiny text file which the compiler did not bundle with it.

On to the topic of this post, the compiler said that certain DLL files were necessary and were not bundled with the app (I don’t have permission to redistribute them). So I was wondering if any of you had some time to try this test application out and tell me both if it works and whether or not you have Python installed.

Thanks in advance.

(You will need to extract the folder from the zip)



6 Responses to “My first executable!”

  1. Topaz says:

    If this works, I will try and see if it’s possible for me to compile it into an OSX executable (.app, I think)

  2. h4tch says:

    The exe worked for me on linux in CrossOver(wine), although it froze when I tried to quit. I tried it with python on Ubuntu, but ‘startmenu’ and ‘continuemenu’ weren’t loading since the images that they were pointing to were capitalized, but on disk they were lowercase. I fixed that and it works great. The command to install pygame on Ubuntu is:
    sudo apt-get install python-pygame

  3. johnfn says:

    I’ve gone through this process with two of my older LD games. That text file is quite painful, isn’t it?

    If you’re thinking about doing an osx version, look into py2app:

  4. Hayawi says:

    works perfectly, no python installed, windows xp

  5. Topaz says:

    Thanks so much guys, that really helps :)

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