Since my October Ludum Dare disappointment of not completing the challenge it’s been hard to even consider writing one line of code. However I really wanted to stay at it but my motivation for game creation was at it’s lowest point…
So over Christmas break I got a chance to play some AAA games, which I’d have to say were a bit disappointing. But also got to dig around the indie community and play their games which was inspiring!!
And that really motivated me get pick myself up and get back to the joy of creating games. Then I heard about OneGameAMonth and read McFunkypants blog about his 12 games in 12 months and I was sold… I’m back into it!
Fast forward to now and I’m happy to announce a playable wave mode of Zombie Tales called Zombie Days (I thought I’d really mix it with the title!) it not as in-depth as Zombie Tales is going to be but I used all the tech I developed Zombie Tales to build this random generated zombie shooter.
Anyways I feel like I have redeemed my past failings by at least getting something playable with the same feel.
Click the image to go to the Unity webplayer. It takes a little time to load the first time… ENJOY!!