I’ve been busy with a couple things, but one thing I’ve been notably busy with was participating in Ludum Dare, or at least attempt to. As it being my first time participating in such a competition, I didn’t expect any sort of award coming to me, let alone even get anything done. But at least I was able to get a first-hand experience on what it was like to work on the dream that I hold close to me.
(To note: The graphics are smaller because the engine we used re-sized them. There is a goat because, well, that was also somewhat part of the theme.)
After realizing that we would not make the LD deadline, my partner and I decided to make this a full fledged game, so that it wouldn’t go to waste. Sadly, my partner himself seems to have vanished from the face of the Earth, so instead, I will take a moment to talk about what this game was meant to be, and only stew in it’s nostalgia on what could have been.
The game itself was meant to have a rather simple and unelaborative plot for the sake of simplicity: it was never meant to be complicated because conceptually, it was meant to be a rather mindless game. You are a super-soldier created by the military only to go rogue due to going mad with power. You are hellbent on destroying the very militia that created you, as they unleash their full force upon you.
As the protagonist (the super-soldier who was dubbed Project O, or just plain O) you can fly, punch, and charge up to shoot beams of energy, killing people recklessly. Naturally, the military would fight back: Foot-soldiers wielding a variety of weapons, armed helicopters that would drop more forces, tanks, and more.
This version is only a very bare bones version of what was meant to be due to my partner disappearing, having not heard from him for weeks on end. On the day he left he had linked me a defunct link of what was supposedly the latest version of what we were working on (which lead to a 404 page) and after he said he’d only be gone for the day, proceeded to never be seen again.
I’m posting this in the event my content may have been blatantly stolen and that I may have been cheated out of giving ideas and content to someone I trusted. I do not wish to assume this, and I can only hope this is not the case, but sadly, I wish to take precaution.
Feel free to use these graphics so long as you give credit.