Ludum Dare 35
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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

FirePower! Post Competition Version

Posted by
December 28th, 2012 7:55 pm

Cheered on by comments from reviewers, I took to making a post competition version of FirePower.


My primary goal was addressing some of the feedback by looking to add depth and end game elements.  In addition, I wanted to spin  the new version off in about the same amount of time that the original version took.

I think I was successful in both of those goals.  I completed the update in about 25 hours bringing the total for the whole game to around 50.

New features:

  • Dynamic terrain
  • New elements to deal with
  • Infinite replayability – the game procedurally adjusts difficulty sliders
  • Better graphics
  • Better balance
  • Better audio implementaiton

Check it out here and let me know what you think!

Here‘s the original submission if you haven’t had a chance to rate it yet.

Timelapse of post compo development.


Chris W.

2 Responses to “FirePower! Post Competition Version”

  1. Cipher says:

    Very fun! And somewhat relaxing! Good work!

  2. cwilloughby says:


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