SuperCollider for Game Jams Tutorial?

Posted by
December 20th, 2012 6:02 am

Hi guys, I’m thinking of doing a “SuperCollier for Game Jams” tutorial, which would be an introduction to the open source SuperCollider programming language focused on the creation of sounds for games. It’s a very powerful system and well suited for game jams, as you can create a lot of sound effects very quickly. SuperCollider is open source and available for Mac, Linux and Windows.



For some examples of SuperCollider, the music for my LD24 game Wormelution was done with SuperCollider (Video) and you might also enjoy this chip tunesy live coding improvisation I did a while ago.

Leave a comment if you’re interested!

2 Responses to “SuperCollider for Game Jams Tutorial?”

  1. cuts says:

    I’ve just checked out your live coding impro and it’s really cool. A tutorial would be very nice.

  2. deathray says:

    Your game looks amazing (reminds me of the first level of spore), and the sounds are great. A tutorial would be really useful, I need some sound help!

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