A villainous Post mortem

Posted by (twitter: @solokix)
December 18th, 2012 9:51 pm

So for LudumDare25 i created a pseudo 3D bank robbing game. At first i thought it was a really great idea but i bit off far more than i could chew.

 


THE GOOD:

  • I made a passable 2.5D ray caster from scratch with no libraries.
  • It was in a playable state by the end(Ill get into that later).
  • I HAD FUN :) :) :)

THE BAD:

  • For some reason some people have been saying that it’s unplayable. I can’t understand why because i built it on a computer with a 600mhz processor and 2g of ram, so I’m fairly sure it’s not a performance problem.
  • There was only one level, one enemy, and and one objective.
  • There was no sound or polish.

THE UGLY :(

  • There were two horrid bugs, one that crashed the game and the other that rendered sprites through walls(Can’t believe i neglected to fix that ).
  • The frame rate did drop once you got really close to sprites.

IN CONCLUSION:

I made a video of me playing the game in the uploaded state on my PC to show you what it should look like.

All in all though i had a great LD and i can’t wait for the next one. Can’t wait to play everyone’s games.

(try 😉 )Play it here

Watch the video here

P.S the frame rate in the video is shocking mostly because i live streamed that and my internet is crap

cheers, kix

 

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One Response to “A villainous Post mortem”

  1. loren says:

    I’m able to run it from the jar (win7 i5 processor)

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