Progress Report 2 – Gameplay video + Level editor

Posted by (twitter: @nddrylliog)
December 16th, 2012 2:47 pm

@nddrylliog reporting here, I just wanted to show off some of the animations @bigsylvain made:

The top and bottom part of human characters are different and can be animated separately. For example, ‘walking-bat’ and ‘punching-bat’ are separate top animations,
and ‘walking’ and ‘punching-foot’ are separate bottom animations, all seamlessly combined up here.

I also made a video of the level editor in action, featuring ducks (as always) and a Musk Ox, courtesy of @eschlagmann!

And after I finished uploading the video of course I made some more improvements to the level editor.. multi-layer editing is in!

Screenshot from 2012-12-16 22:34:55

You can read the code on GitHub, it’s gonna be open-source and it’s built using ooc (my programming language) & a custom framework on top of SDL, OpenGL, Chipmunk, and SDL_mixer.

That’s it for now, folks!

 


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