Procedural world destruction

Posted by (twitter: @AlmostMatt)
December 16th, 2012 8:52 pm

So, it’s still pretty far from a complete game but I have been tuning my world generation to make it pretty interesting, and I can destroy trees as well as the cylinder people now.

I’ll keep working on it as a Jam entry, although I won’t have much free time tomorrow.

Burning trees and the remains of some poor cylinder

Burning trees and the remains of some poor cylinder

It’s also not particularly efficient right now, I assume because of the number of coordinate transforms and draw operations it has to do.


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