Wow, this is going pretty slowly. Hahaha!

I have two sprite sheets done for the boss. One is for the body parts and one is for the weapon parts.

Body parts for the bosses.

Body parts for the bosses.

Weapon parts for the bosses.

Weapon parts for the bosses.

The red weapons always aim toward the player (which is AI-controlled), the orange weapons aim toward the mouse pointer, and the yellow weapons stay at a fixed angle. That should make managing the weapons fairly easy.

The boss (which you control) will move automatically back and forth, leaving you to focus on the weapons.

I have some in a Unity project, but I’m taking a break right now. Next, I’ll get a boss thing assembled and working!


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