Posted by
December 15th, 2012 10:04 pm

Hey guys, Sorry it’s been awhile. Going slowly again. I made the map class. I have fixed the scaling on android with that class as well. It seems that there is an issue if the screen isn’t iphone size. The background shows outside the box so I will have to have a different background for the squares then the background in the device. Hard coded map right now. I guess these are more like tweets. Thinking about making this a dodging game and the more crystals you get the more you can slow down time. iOS Simulator Screen shot Dec 15, 2012 8.57.08 PM Goal for next hour(aka next post): Tile to load the next area

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