LD25 Progress Report #8

Posted by (twitter: @MikeRedhorse)
December 15th, 2012 9:15 am

This coming animated gif might not make a whole lot of sense, but basically, the AI hero now looks at where you’re heading and attempts to rearrange junctions such that you won’t hit the damsel. This can mean anything, from throwing you in a tiny loop such as the one in the image, or simply changing your course completely. This action is on a two-second timer so far, as will your own power to change junctions. This will be the tactical bit of the game. I have plans for another ability for the AI, and one for the player. To come soon.

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